| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Dave Stark
2539
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Posted - 2013.04.11 12:31:00 -
[1] - Quote
Ken 1138 wrote:With the summer expansion not that far away, the EVE economy is going to take a serious hit.
With Ship prices climbing all the time and the ship skill rebalance will make already expensive ships in much higher demand.
What's going to be done to adjust this? Will ship building costs go down to compensate or general money making things in EVE from bounties to rewards go up?
First time I bought a Charon it cost 680 mil, a raven about 100 mil. Ah the good old days Haha.
climbing prices.
charon as an example.
*looks at charon market data*
right. ok. |

Dave Stark
2542
|
Posted - 2013.04.11 19:10:00 -
[2] - Quote
Karl Hobb wrote:Xercodo wrote:We need more roids.
The spawn rates and sizes of the roids are getting to be too small for the economy in highsec. Every other half decent 0.5 system I've found all have a small fleet of organized miners in corps that regularly wipe several belts clean. Good. Hopefully that will pressure miners to start moving outwards.
outwards to where?
why would miners ever go anywhere that provides less profit? mining is already poorly paid without being "forced" in to lower income areas of space. |

Dave Stark
2542
|
Posted - 2013.04.11 19:13:00 -
[3] - Quote
Tippia wrote:Dave Stark wrote:Karl Hobb wrote:Xercodo wrote:We need more roids.
The spawn rates and sizes of the roids are getting to be too small for the economy in highsec. Every other half decent 0.5 system I've found all have a small fleet of organized miners in corps that regularly wipe several belts clean. Good. Hopefully that will pressure miners to start moving outwards. outwards to where? Outwards to 0.6 and up? It's not like there's a shortage of minable systems, and it's not like the income will be that much lower.
income between 0.7 and 0.5 is exactly the same, they contain identical ores. |

Dave Stark
2542
|
Posted - 2013.04.11 19:45:00 -
[4] - Quote
LHA Tarawa wrote:Dave Stark wrote:[quote=Tippia] income between 0.7 and 0.5 is exactly the same, they contain identical ores. in fact, if you're cherry picking scordite my sources are informing me that everywhere is equally profitable in high security space. see. You are neglecting 'roid size, lost half cycles, time it takes to move to a new belt, etc. 0.5 is more profitable because the rocks are larger and regrow faster, so fewer half cycles and less repositioning from belt to belt..
really not as big of a deal as people like to complain about. |

Dave Stark
2544
|
Posted - 2013.04.11 22:24:00 -
[5] - Quote
Solstice Project wrote:Dave Stark wrote:mining is already poorly paid ... Well ... ... too bad most miners (not you!) don't understand that more miners lead to less income ... ^_^
but you forget, that's irrelevant. mining is only poorly paid in comparison to other activities, but no matter how much mining isk/hour changes miners never feel it. a fact i've pointed out many times to people. |

Dave Stark
2601
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Posted - 2013.04.16 07:10:00 -
[6] - Quote
Psychotic Monk wrote:CCP should stop making or modifying content. And make all ships have infinite fitting.
Sandbox.
100mn mwd destroyers would be fun. especially ones with the mwd sig bonus. |
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